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commande admin

Message  olivier mathieu le Mar 5 Jan - 20:27

Admin/server command "/changelaps <laps> <playername>" applies a lap adjustment to the given player with immediate effect. Command is intended to allow live steward input into the game's scoring system. Laps must be between -10 and 10. Player name just has to match the first few unique letters.

Admin/server command "/addpenalty <code> <playername>" adds a penalty to the given player. The following are valid values for <code>: -2=longest line, -1=drive-thru, 0-60=stop/go penalty number of seconds.

Admin/server command "/subpenalty <code> <playername>" removes a penalty from the given player. The following are valid values for <code>: 0=remove one stop/go penalty, 1=remove one drive-thru penalty, 2=remove one longest line penalty, 3=remove all penalties.

Admin/server command "/throwyellow [<laps>]" starts a full-course caution for the given number of laps (must be at least 2). If laps is not given, normal randomized value will apply.

Admin/server command "/clearyellow" ends a full-course caution as soon as possible, regardless of the planned number of laps. To be able to choose the number of laps on the fly (like a real steward), just use a large value with the "/throwyellow" command and end it with the "/clearyellow" command when appropriate.

Admin/server command "/racelength <code> <value1> [<value2>]" changes the race finish criteria and length for the next race. <code>=0 indicates to use a <value1> percentage length race. <code>=1 indicates to use a <value1>-lap race. <code>=2 indicates to use a <value1>-minute (timed) race. <code>=3 indicates to use a <value1>-lap, <value2>-minute race.

pour 200 miles zandvoort "/racelength 1 75"

Admin command "/shutdownserver" tells a dedicated server to exit immediately.

****


·/vote yes // same as pressing button
·/vote no // same as pressing button
·/ping // same as pressing button
·/w <sendee> <chat> // whisper to given player - <sendee> can be just the first few letters of player's name if they are unique
·/whisper <sendee> <chat> // same functionality as "/w"
·/callvote nextsession // proceeds to next session (practice to qual, for example)
·/callvote nextrace // proceeds to next event in dedicated server track list
·/callvote event <name> // proceeds to given event (such as "24 Hours of Toban" or "Mills Special Event")
·/callvote restartrace // restarts the race
·/callvote restartwarmup // client request to go to the beginning of warmup
·/restartwarmup // admin/server command to go to the beginning of warmup
·/callvote restartweekend // goes back to practice
·/callvote addai // adds 1 AI
·/callvote add5ai // adds 5 AI
·/callvote kick <name> // kick specified player out of race
·/callvote ban <name> // bans specified player from server
·/admin <password> // take over administrator (wrong or no password = stop being administrator)
·/editgrid <pos> <name> // admin command to move the specified player to the given position on the grid - note that you should do the grid from first to last or you may fail to achieve the expected results
·/setmass <mass> <name> // admin/server command to apply a penalty mass (0-255 kg) to the specified player with immediate effect, lasting for the rest of the weekend.
·/changelaps <laps> <name> // admin/server command to adjust the number of completed laps (-10 to +10) to the specified player for the purpose of allowing live stewards' input into the game's scoring system.
·/addpenalty <code> <name> // admin/server command adds a penalty to the given player. The following are valid values for <code>: -2=longest line, -1=drive-thru, 0-60=stop/go penalty number of seconds.
·/subpenalty <code> <name> // admin/server command removes a penalty from the given player. The following are valid values for <code>: 0=remove one stop/go penalty, 1=remove one drive-thru penalty, 2=remove one longest line penalty, 3=remove all penalties.
·/throwyellow [<laps>] // admin/server command starts a full-course caution for the given number of laps (must be at least 2). If laps is not given, normal randomized value will apply.
·/clearyellow // admin/server command nds a full-course caution as soon as possible, regardless of the planned number of laps.
·/racelength <code> <value1> [<value2] // admin/server command changes the race length for the next race: <code>=0 sets a <value1> % length race, <code>=1 sets a <value1>-lap race, <code>=2 sets a <value1>-minute (timed) race, <code>=3 sets a <value1>-lap and <value2>-minute race.
·/shutdownserver // admin command tells a dedicated server to exit immediately.
·/set upload <kbps> // change upload speed (works on own machine only, administrator can't change server's upload at this time)
·/set download <kbps> // change download speed (same as above)
·/set nagle <0 or 1> // can only be done on server - specifies whether questionable Nagle TCP algorithm is used
·/set warp <0.1 - 3.0> // in future, will affect voicechat. The warp connotation comes from the period of time to take in between sending each voice packet. 1.0 is the default.
·Added a chat command to go back to the beginning of warmup (which might be useful if one person has a lost connection near the beginning of the race and you don't want to re-qualify, etc.). For admins and servers, type: "/restartwarmup". For clients wishing to call a vote on it: "/callvote restartwarmup".
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olivier mathieu
Admin

Messages : 12
Date d'inscription : 01/07/2009
Age : 50
Localisation : Vitrival, belgique

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